Import custom maps by using tile IDs
Posted on Categories Custom Maps
1. Import instructions
To import an image with the information including the display level, X-value, and Y-value, you can use the tile ID to determine the upper-left corner position.
2. Procedure
On the main UI of QubiMap on your PC, choose [Custom Maps] > [Custom Map Management].
In the [Custom Map Management] dialog box, click [Add] and select [Add Custom Map] from the drop-down list.

In the dialog box that appears, set the parameters and click [OK]. The added map layer is displayed in the custom map list.

★ Parameters:
① Map ID: a unique ID number assigned to each custom map, ranging from 200 to 999.
② Map Name: the name of the map displayed in the custom map list.
③ Max Level: the highest display level of this map.
④ Projection Type: Select [Mercator Global].
⑤ Time Type: Select [Single-Temporal] or [Multi-Temporal (Historical Images)] as needed. For more information about multi-temporal images, see the help document “How to add multi-temporal (historical) images to a custom map”.
⑥ For other parameters, you can keep the default values.
In the [Custom Map Management] dialog box, select the custom map and click [Manage Images].

In the [Custom Image Management] dialog box, select [Import Image] for the [Operation Type] parameter, select [Determine Upper Left Corner Location by Tile Number] for the [Import Method] parameter, and then click [Select] next to [Image Path]. Select the image you want to import and click [Open].

Set the [Import to Level], [Tile X], and [Tile Y] parameters, and click [Start] to start importing. After the import is completed, click [Yes].

On the main UI, switch to the custom map that is added, and you can view the imported image.

For information about how to set map overlays, see the help document “How to import aerial images and set map overlays“.